Index A | B | C | E | F | G | H | I | J | L | M | N | P | Q | R | S | T | U | V | X | Y A animate() (src.classes.Player method) apply_gravity() (src.classes.Player method) B Button (class in src.menu) C change_collectible() (src.classes.Level method) change_color() (src.menu.Button method) check_collectible_collisions() (src.classes.Level method) check_for_input() (src.menu.Button method) check_npc_collision() (src.classes.Level method) Collectible (class in src.classes) credits() (src.menu.Menu method) E Entity (class in src.classes) F Finish (class in src.classes) G Game (class in src.academic_adventure) game_over() (src.menu.Menu method) get_font() (in module src.menu) H handle_input() (src.classes.Player method) handle_status() (src.classes.Player method) horizontal_movement_collision() (src.classes.Level method) I import_character_assets() (src.classes.Player method) import_csv_layout() (in module src.settings) import_folder() (in module src.classes) initialize_level() (src.classes.Level method) is_completed() (src.classes.Level method) J jump() (src.classes.Player method) L Level (class in src.classes) M main_menu() (src.menu.Menu method) Menu (class in src.menu) module src src.academic_adventure src.classes src.menu src.settings N new() (src.academic_adventure.Game method) next_level() (src.classes.Level method) NPC (class in src.classes) P pause() (src.menu.Menu method) Player (class in src.classes) Q question() (src.classes.NPC method) R restart() (src.classes.Level method) run() (src.academic_adventure.Game method) (src.classes.Level method) S scroll_x() (src.classes.Level method) show_books() (src.classes.UI method) show_health() (src.classes.UI method) show_score() (src.classes.Level method) speed (src.classes.Player property) src module src.academic_adventure module src.classes module src.menu module src.settings module T Tile (class in src.classes) U UI (class in src.classes) update() (src.classes.Collectible method) (src.classes.Entity method) (src.classes.Finish method) (src.classes.NPC method) (src.classes.Player method) (src.classes.Tile method) (src.menu.Button method) V vertical_movement_collision() (src.classes.Level method) X x (src.classes.Player property) Y y (src.classes.Player property)